Multi-OS Engine Documentation
  • Multi-OS Engine
    • Overview
    • Introduction
    • Getting Started
    • Creating Your App’s User Interface (UI)
    • Using Third Party Native Libraries for iOS*
    • Nat/J library for Java to native binding
      • Nat/J: Interoperability with Native Code
        • Using the NatJ Library
        • Nat/J: Corner Cases
        • Nat/J: Reference
      • Nat/J Binding Generator
      • Working with Pointers
      • Toll-Free Bridging
      • Working with Native Types: Advanced
    • Creating a Database App
    • Accessing Web Services
    • Creating a Game App
    • Advanced Topics
    • Troubleshooting tips
Multi-OS Engine Documentation
  • Multi-OS Engine
  • Nat/J library for Java to native binding
  • Nat/J: Interoperability with Native Code
  • Nat/J: Reference
  • org.moe.natj.cxx.ann
  • View page source

org.moe.natj.cxx.ann¶

  • CxxByReference
  • CxxByValue
  • CxxCastOperator
  • CxxChar16T
  • CxxChar32T
  • CxxClass
  • CxxConst
  • CxxConstructor
  • CxxCopyConstructorUnavailable
  • CxxDefaultConstructorUnavailable
  • CxxDestructorUnavailable
  • CxxEnum
  • CxxFieldGetter
  • CxxFieldSetter
  • CxxFunction
  • CxxGlobalGetter
  • CxxGlobalSetter
  • CxxHeader
  • CxxHeaders
  • CxxInheritedClass
  • CxxInheritedConstructor
  • CxxJavaObject
  • CxxMethod
  • CxxOperator
  • CxxOperatorFunction
  • CxxSigned
  • CxxTemplate
  • CxxUnsigned
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