Multi-OS Engine Documentation
Multi-OS Engine
Overview
Introduction
Getting Started
Creating Your App’s User Interface (UI)
Using Third Party Native Libraries for iOS*
Nat/J library for Java to native binding
Nat/J: Interoperability with Native Code
Using the NatJ Library
Nat/J: Corner Cases
Nat/J: Reference
Nat/J Binding Generator
Working with Pointers
Toll-Free Bridging
Working with Native Types: Advanced
Creating a Database App
Accessing Web Services
Creating a Game App
Advanced Topics
Troubleshooting tips
Multi-OS Engine Documentation
Multi-OS Engine
Nat/J library for Java to native binding
Nat/J: Interoperability with Native Code
Nat/J: Reference
org.moe.natj.objc
Class
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Class
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Constructors
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Methods
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fromJavaClass
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getObjCClassName
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getSuper
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