Multi-OS Engine Documentation
1.0
Multi-OS Engine
Overview
Introduction
Getting Started
Creating Your App’s User Interface (UI)
Using Third Party Native Libraries for iOS*
Nat/J library for Java to native binding
Creating a Database App
Accessing Web Services
Creating a Game App
Using LibGDX
Building your OpenGL App with Multi-OS Engine
Advanced Topics
Troubleshooting tips
Multi-OS Engine Documentation
Docs
»
Multi-OS Engine
»
Creating a Game App
Creating a Game App
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See these topics for information on creating a game app with Intel’s Multi-OS Engine:
Using LibGDX
Building your OpenGL App with Multi-OS Engine