Multi-OS Engine Documentation
1.0
Multi-OS Engine
Overview
Introduction
Getting Started
Creating Your App’s User Interface (UI)
Using Third Party Native Libraries for iOS*
Nat/J library for Java to native binding
Nat/J: Interoperability with Native Code
Using the NatJ Library
Nat/J: Corner Cases
Nat/J: Reference
Nat/J Binding Generator
Working with Pointers
Toll-Free Bridging
Creating a Database App
Accessing Web Services
Creating a Game App
Advanced Topics
Troubleshooting tips
Multi-OS Engine Documentation
Docs
»
Multi-OS Engine
»
Nat/J library for Java to native binding
»
Nat/J: Interoperability with Native Code
»
Nat/J: Reference
»
org.moe.natj.cxx.impl
»
ReferenceManager
ReferenceManager
¶
public class
ReferenceManager
¶
Constructors
¶
ReferenceManager
¶
public
ReferenceManager
(
)
¶
Methods
¶
get
¶
public
Object
get
(
long
id
)
¶
objectCount
¶
public int
objectCount
(
)
¶
put
¶
public long
put
(
Object
obj
)
¶