Multi-OS Engine Documentation
1.0
Multi-OS Engine
Overview
Introduction
Getting Started
Creating Your App’s User Interface (UI)
Using Third Party Native Libraries for iOS*
Nat/J library for Java to native binding
Nat/J: Interoperability with Native Code
Using the NatJ Library
Nat/J: Corner Cases
Nat/J: Reference
Nat/J Binding Generator
Working with Pointers
Toll-Free Bridging
Creating a Database App
Accessing Web Services
Creating a Game App
Advanced Topics
Troubleshooting tips
Multi-OS Engine Documentation
Docs
»
Multi-OS Engine
»
Nat/J library for Java to native binding
»
Nat/J: Interoperability with Native Code
»
Nat/J: Reference
»
org.moe.natj.general.ann
org.moe.natj.general.ann
ΒΆ
ByValue
Callable
Generated
Keep
Library
Mapped
MappedReturn
NFloat
NInt
NLong
NUInt
NULong
Owned
ReferenceInfo
RegisterOnStartup
Runtime
UncertainArgument
UncertainReturn
WCharT